Atlas Launch has been delayed, viewers showed up in mass on Twitch.
During the failed launch of Atlas on Dec 19, we saw over 210,000 viewers on Twitch waiting to see what the game is all about. For a game with very limited information other then some screenshots and 2 trailers, I find the hype meter really high.
Some of the biggest streamers on Twitch all switched from their regular scheduled formats to showcase this new game. Here is a look at the game directory on Twitch with some thumbnails of majority of the streamers.
Judging by the interest in viewers and of streamers, this game may do really well if the next launch window isn't delayed again. What makes this game different from other mmo's is how they are saying its going to be similar to EVE Online with having a majority of players on a single shard. If they can pull that off, with ARK like mechanics and trading economies from EVE, this maybe one of the best games for streamers to get into for regular sessions.
Check out our new PlayAtlas wiki website being developed.
That being said, if it gets into EVE Online mechanics with full loot and ship loss it may turn off a lot of players. All of it depends on the time it takes to create ships and gear. If its very easy to create ships and gear then that also makes things alittle gimmicky. Since its on a single shard type of server setup, stream sniping is going to be a issue for streamers.
12/21/2018 - Latest Update from community manager states they will be allowing some streamers into the game before launch. Here is the discord screenshot of the full statement.
Overall this entire roll out has been poorly managed for the game in my opinion. A lot of things should of been setup and handled better way before launch date(s).